| Player InfoName: Tara Age: 37 Contact: stories_in_time Characters Already in Teleios: N/A Reserve: here Character Basics:Character Name: The (Tenth) Doctor Journal: keepsrunning Age: 906 (or so he claims...it's likely a lot more than that.) Fandom: Doctor Who Canon Point: The End of Time (near the end, just after sucking up a heap of nuclear radiation) Debt:
ORIGINAL GRAND TOTAL: 25,003,003,825 years TOTAL AFTER FIRST STINT IN TELEIOS: 25,003,003,824 years, 6 months, 2 weeks After canon update: Class A: 1 year Class B: 2 years Class C: 3 months
GRAND TOTAL: 25,003,003,827 years, 9 months, 2 weeks
(Let me know if you'd prefer I do the debt accounting differently. I still have the original count from my previous app, so I can put it back in with the additions from The End of Time.)
Canon Character Section:History: General Ten specifically (Not counting COMIC entries, since I don't follow the comic books.)
Personality:
It is said that the Tenth Doctor is the most human of the Doctors, and that's both a good thing and a bad thing, as it seems to bring out the best and the worst in him. He is loving and friendly, but has a temper that will flare into a full-blown rage at any moment. Everything he feels, he feels it completely, much as a human would. His love is endless, his joy incredible, his anger boiling and his sorrow crushing. While this has been true to a certain extent for some of his other incarnations, it is never so evident as with the Tenth.
At this point in his story, Ten is quite horribly broken. An incarnation that started out his life with joy and love began to lose everything and everyone he cared for, until one day he just decided that enough was enough and he went traveling on his own. Like most things in Ten's existence, he exiled himself for the good of others and to protect his hearts from the pain of losing someone. As he told Christina when he turned down her request to take her along with him, "People have traveled with me and I lost them. Lost them all. Never again." Unfortunately, this goes against Donna Noble's absolutely correct advice that he never travel alone, because he needs someone to stop him. You see, when Donna first met the Doctor, he was in a bad emotional state from recently losing the girl he loved and he coldly committed genocide against the Racnoss. It took her "bringing him down to Earth", so to speak, to shake him out of it.
Without a companion, he loses his tether and that perspective that a companion brings. At first, he seems mostly stable, going on adventures as usual and making friends. However, it all changes when he lands on Mars, where he has to stand by and watch people die. At first, he tries to do what he's "supposed" to do. He tries to walk away, but as he listens to the people of Bowie Base One dying, one-by-one, that final thread he was holding on by snaps and he takes a dangerous step towards the path that the Master was on. He decides that, as the last Time Lord, Time itself should obey him. The only thing that separates him is that even when he goes off the rails, it's to save lives, not to dominate and destroy. Even then, he gets blinded by the power, declaring himself the "Time Lord Victorious" and the "winner" of the Time War. It's only when Adelaide Brook commits suicide to put to rights what the Doctor broke that shakes him out of it and makes him realize with horror that he's gone too far. He thinks that surely this means his end is coming, just like Carmen told him.
For a long time, Ten was a man running scared from something he couldn't avoid: his own death. He was pulled back from the cliff's edge, but only just. Wracked by grief, guilt and fear, he'd been traveling around the universe, doing anything he can not to answer the call of the Ood. In a way, he hadn't changed so much that old friends wouldn't recognize him, but there was a certain light gone from him. He seemed more reckless than before, and more desperate; a man clinging to life by his fingernails, knowing just how much of this life he's wasted. Then, it was too late.
Now that death has come for him -- or was coming, before he got jerked away from his home universe again -- he's accepted his fate, though not without a huge explosion of anger and betrayal, meant for Fate, or the universe, or whatever you want to call it. It wasn't fair that he gives and gives, saves lives, does his best, but in the end, the only thing he gets is pain and death. He may regenerate, but losing this version of himself is still a terrifying prospect. Yes, even after he accepts it. In the end, he finds it worth it to face that thing he fears to save a single, little old man.
Powers/Abilities:
- Regeneration - Time Lords can completely renew their cellular makeup to prevent death. This results in a whole new body and a somewhat altered personality (though the "core traits" of the individual stays much the same). It was once said they could only have 13 bodies, but it is uncertain as to whether that "rule" is still in effect now that the Time Lords are nearly extinct.
- Telepathy - The ability to sense, relay and manipulate thoughts (and sometimes memories). Time Lords seem to require physical contact when dealing with non-telepathic beings, such as most humans. The ability to wipe memories is something he rarely ever does, and even then only if the safety of the person is at stake. (eg. wiping Donna Noble's mind of all memories of the Doctor or their travels.)
- Time sense - Time Lords have extra senses beyond the Big Five of taste, touch, sight, hearing and taste that allow them to sense Time. Like other senses, it is not always accurate due to the complicated and fluctuating nature of Time, but on the whole, they can sense various possible pasts and futures and, most importantly, when a point in time is a "fixed point" that should not be changed or else the Web of Time would be damaged.
- Enhanced senses - On top of having extra senses, Time Lords also possess a higher level of the other senses as well. For example, they can see with greater detail than humans, and can identify the makeup of certain objects by taste.
- Higher resistances - Time Lords are more resilient to extremes in temperature, radiation, and poisons. They are by no means immune, and significant levels will kill them, they just do not die as quickly as a human would if similarly exposed.
Appearance: Here and here.
CR AU
Game You’re Transferring CR from: Re-apping from a previous stint in Teleios.
How has your character changed from their canon self? He had only been around for a few months, so there haven't been huge changes. His lack of interest in running is mostly from knowing that if he leaves, he's going back to his death. Especially now with the new canon point, which makes it a certainty, and not just a prophesy.
Are they gaining any abilities from their time in game? Did the game setting take something from them? During one of the Agentmases, he regained the ability to regenerate, except that he regenerates back into himself, and not into Eleven.
Samples:
Actionspam Sample: A little Asgard Fourth Wall action (If you need more, I can rustle up something.)
Prose Sample: Here
|